I am making a BOP type of system for a racing game, I am using the cars that roblox made, and to do this I want to change the attribute values, to make all the cars top speed, acceleration, engine rpm, etc all the same, but I haven’t figured out a way to change the values of said attributes, how would I do this? I searched here but I don’t see a way to change it. Thoughts?
You can just call :SetAttribute on the instance and it’ll override any old attributes with the same name.