What i wanna to do is like making part bouncing with tweenservice and at the same time change its position
spawn(function()
while wait() do
workspace.Part.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position * Vector3.new(-4,0,0)
end
end)
while true do
Tween(workspace.Part, 0.3, workspace.Part.CFrame * CFrame.new(0,2,0))
wait(0.3)
Tween(workspace.Part, 0.14, workspace.Part.CFrame * CFrame.new(0,-2,0))
wait(0.14)
end
something like this