How to change the player's camera position and orientation via a script?

I am trying to have the players camera stay in a static position and orientation but I can seem to figure out how to begin to script how to set the start position and orientation I found a script to start and put the camera mode into scriptable but I can’t seem to make anymore progress than that (been searching 3+ hours on how to change the values)

Script:

local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera:GetPropertyChangedSignal("CameraType"):Wait()
camera.CameraType = Enum.CameraType.Scriptable
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = CFrame.Angles(x, y, z)
camera:GetPropertyChangedSignal("CameraType"):Wait()
camera.CameraType = Enum.CameraType.Scriptable

Where do I put the position and orientation?