Helloo I was searching through the DevForum and some documentation but it doesn’t seem like there is any effective way to detect if a part is touching or is inside terrain, is there any way to do this? Also efficient methods are appreciated since this will be ran in a heartbeat function.
I’ve been using “GetPartsInPart” and it’s worked great until I realized I can’t detect terrain with it (I think). So any recommendations on how to detect terrain would be seriously appreciated.
Thank you for your help.