How to check if the person doesn't have any data saved?

I have default value of 100
but when person joined
it loads the value to 0
because of the GetAsync()
how to check if data isn’t saved yet (player is new)

1 Like

GetAsync() returns nil if the player has no data saved, so you can do this:

if DS:GetAsync(key) ~= nil then

else

end
4 Likes

thank you for the help, It was greatly appreciated