Hello, for my game Ive been making a battle system. So, once a player iniciates a battle, I want it so that theyd be teleported to a scenary where the battle takes place. However, This scenary would have to be unique to the player, as there could be other players in the server Having battles in the same area. How could I achieve such an effect? Thanks in advance! All help is appreciated!
Add your location into replicated storage. Then simply clone it into workspace from a local script
I thought of that, but that way if there were other players having a battle, you would be able to see them.
Also the battle script is in a server script and not a local one.
If your script is a server script you could fire a remote event to the client which would have its own local script to clone the location
Thanks alot, But im not sure how to go over solving the player issue, I dont want other players in a players battle. Any idea?
Not sure, the only ideas I have is to either have your player be teleported to a different area or you make everybody else invisible