First, I send a cloned version of the humanoid entity at the client and then after that, I remove it on the server.
But when I receive the model in the client, it just an empty model with no descendants.
I already made sure that Archivable is enabled on all descendants of the model…
I also tried using this with a RemoteEvent instead of ByteNet so I can make sure that the module is not actually the problem. And it’s just the same result.
This is the :RemoveEntity method if you’re wondering: