I want to be able to make a part chat in game.
I have used the old sources of the chat service, but it didn’t seem to work. There isn’t any documentation that I could find.
Current Code:
wait(3)
local CS = game:GetService("TextChatService")
local part = script.Parent
local color = "Red"
CS:Chat(part, "test", color)
Any solutions?
There is no documentation, and we have no clue how to figure this out yet.
DevRenix
(renix)
3
I saw a tutorial on YouTube somewhere, but it’s probably out of date. Let me know if you need a link for it.
Forummer
(Forummer)
4
1 Like
You aren’t supposed to reference the new textchat for anything aside from customizing the UI. Use the pre-existing ChatService on this post How to create a chat source (part) with the new TextChatService? - #4 by Forummer
be_nj
(benjj)
6
This is the current solution.
At this time, there is not an API to do this with TextChatService. You’ll have to continue using Chat:Chat() for now.
Full transparency: We do have plans to enable more bubble-chat specific functionality under TextChatService in the coming months.
We have launched documentation for the new TextChatService on our Beta API Docs site. We’ve written a short tutorial on some of the basics of what you can do with the new service and we will be writing more. We are also taking requests for specific tutorials regarding text chat if you feel something crucial is missing!
1 Like