April 25, 2021, 4:44pm
Hello, I would like to create a live clock that will show the current time in EST in all game servers. It would also be good if the timer is not influenced by a players fps.
An exact example of what Im looking to achieve is from a game called Shindo Life
Down below is my attempt of trying to do it. The timer functions, but I believe that it only shows the time in EST because I am located in that timezone.
while true do
local timer = script.Parent
local unixTime = os.time()
local unixFormat = "%I:%M:%S %p EST"
local result = os.date(unixFormat, unixTime)
timer.Text = result
April 25, 2021, 5:28pm
Did you already check
April 25, 2021, 5:38pm
No, unfortunately I’m fairly new to scripting (1 - 2 months experience) and I’ve just been creating small projects. I’ve yet to encounter having to use Localization Service. Can I have some help on how it is done?
April 25, 2021, 9:09pm
I created something like this already, and it does not need LocalizationService. All servers are synchronized with the same time and timezone.
Me using a clock, look at the top-right corner:
What I recommend doing is setting it to a local time and basing it around the timezone you want to use.
All servers use GMT/UTC. All you need to do is a bit of math and you’ll be good.