How to create a Placement System?

Hello! Would anyone be so kind as to explain to me step by step how to create a place system? I’ve watched tutorials and read the Placement System posts here, but I haven’t managed to learn it well. Would someone be so kind as to give me an example or guide me with this? :pray:

Can you provide some more context? What does this Placing System do?

Do you mean a placement system to allow players to build? The Dev King has a good video on how to make one, albeit a bit old. Placement System

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I thought it was a system to go to another ‘place’, but ye, when you say ‘Placing System’ it looks more like a placement system.

Yes, I was referring to the Placement System, I just modified the publication and thanks for sharing I will be watching the video but also if someone would be so kind as to share code to understand the process or something like that it would be very helpful too

A placement system typically relies on OOP which is what you need to learn. If you’re referring to a simple version where the placement grids are fixed, you can just label the grid squares and use raycast + cframe to manipulate the movement and check whether the space is occupied. A more complicated placement system needs you to learn OOP and math functions. There’s one video on a grid system where the thumbnail had a tree and green box, it was a pretty decent one.

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So i need to learn OOP, Grid, raycast, and cframe to grasp creating a placement system? :frowning: its a hard way but i will

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