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What do you want to achieve? I want to create a snow deformation system.
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What is the issue? I do not know on how to create a snow deformation system properly.
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What solutions have you tried so far? I tried to use raycasting, But I don’t know how to make it deform the bones within the meshpart, how to make it deform?(The rays are casted from the foot.)
You can use the beta EditableMeshes