How to create event that will be triggered when instance gets added to studio?

So I am creating plugin, that notifies user when new item get’s inserted to the game. How I can create event that will get triggered when any new instance gets added to the any instance in the game without creating .ChildAdded event to every instance possible? Something like this:

.InstanceAddedToStudio:Connect(function(instance)

end)

Try game.DescendantAdded. DescendantAdded gets children, children of children, and so on.

3 Likes