How to create non-euclidean spaces

I had an idea for a game, but it requires non-euclidean spaces, and I have no Idea of how to make them.

There are a few vids on YT about this. From how I understand it, it is achieved by a combination of teleporting the user and manipulation of the camera viewport.

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you wont be able to get a true non euclidean space but you can make it seem like it, theres some free assets you can play around with but youll never get it perfect unfortunatly, unless you plan on loading and unloading areas when the player enters a certain area but that opens it up to lag and what not

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