So currently i am making a placement system for a building game i am working on but i cant seem to figure out how to add an animation to it based on what direction the player’s mouse is moving in.
Currently i have this:
local RunService = game:GetService("RunService")
local preview = workspace:WaitForChild("Preview")
local mouse = game.Players.LocalPlayer:GetMouse()
local function UpdatePreview()
preview.Position = mouse.Hit.p + Vector3.new(0, preview.Size.Y / 2, 0)
end
RunService.RenderStepped:Connect(function()
UpdatePreview()
end)
for my placement system and i am trying to create something like this:
https://x.com/i/status/1258330158118825985
and i only mean to create the animation when he moves the mouse and it rotates to wherever it moves. I don’t need any help with the other stuff.
Thanks.