Hello, so I’m trying to recreate this mask on the 0.2 domain expansion in JJS (Jujutsu Shenanigans), here is a video:
I tried redoing it with 2 canvas groups, rotated with image labels with the same image but rotated so they look like they’re together and it looks like this:
As you can see, it’s somewhat similar but when you move around it doesn’t move like 3d space. I don’t really have much clues onto how, so I’ll let y’all help me, thank you. Continuing my talk for a minute: If its a viewportframe, how did they add the effects? Particle emitters don’t work and neither do any VFX so I’m confused also the sky doesn’t work in vpfs.
Made something kind of similar? It has 2 canvas groups like the earlier one but with VPFs instead with decals for the particles. I think the only issue is that when the canvasgroup shrinks so does the VPF which doesn’t look right.
Fixed with SizeXX constraint. Now I think I have the key stuff down but theres only 1 more problem, when I size down the canvas group both the VPFs get all sized up wrong, well how do I say, its like theyre being automatically rotated right? sometimes on split frames the rotation is just a bit off but noticable and it ruins the effect, heres what i mean: