for i , v in pairs(bag:GetChildren()) do
if v:IsA(“Folder”) then
local summon = v:FindFirstChild(“SummonStand”)
if summon then
v:Destroy()
end
end
end
this didnt work what should i change and this is script not local script
for i , v in pairs(bag:GetChildren()) do
if v:IsA(“Folder”) then
local summon = v:FindFirstChild(“SummonStand”)
if summon then
v:Destroy()
end
end
end
this didnt work what should i change and this is script not local script
nye just use FindFirstChildWhichIsA(“Folder”)
*edit: Folder not Tool
Maybe this?
game.Workpsace.Folder:Destroy()
the folder is inside player Backpack
how to detect the v.Name
if v.Name = ??
oh j like this?
for i , v in pairs(bag:GetChildren()) do
if v:IsA(“Folder”) and v:FindFirstChild(“SummonStand”) then
v:Destroy()
end
end
To compare a variable to another string:
if v.Name == "NAME" then
v.Name == "Object Name"

i want to remove the doppiocrimson
[PLAYER VARIABLE HERE].Backpack[“DoppioCrimson”]:Destroy()
can you tell us what the trigger to delete the folder thingy?
when F is pressed delete the folder
like this Player.Backpack[“DoppioCrimson”]:Destroy()?
yes, if your player variable is “Player”
nyeeeee since the folder parent is a player property why dont you just use local script its client sided e
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.F then
Player.Backpack:FindFirstChild("DoppioCrimson"):Destroy()
end
end)
ok let me try putting my script in local script
attempt to index nil with ‘Destroy’
Player.Backpack:FindFirstChild(“DoppioCrimson”):Destroy()
You should only attempt to destroy if it exists! Try this instead!
local item = Player.Backpack:FindFirstChild(“DoppioCrimson”)
if item then
item:Destroy()
end