Context: I am trying to clear all possible tools from the player’s backpack.
local tool = game.Players.LocalPlayer.Backpack:GetChildren() -- we will take the tool away from the player
tool:Destroy()
These lines of code result to error:
Is there a specific method to destroy a table? Thanks 100 in advance
you could try looping through the list and destroying each tool 1 by 1
local tools = game.Players.LocalPlayer.Backpack:GetChildren()
for _, tool in pairs(tools) do
tool:Destroy()
end
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There should only be tools in a backpack; there’s no need to use a loop.
LocalPlayer.Backpack:ClearAllChildren()
this’ll remove every child of backpack.
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system
(system)
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