I maked this script
local playersOnTeam = game:GetService("Teams")["Fight"]:GetPlayers()
local numberPlayersOnTeam = #playersOnTeam
repeat task.wait(x) until #playersOnTeam == 2 -- detect if the Fight team have 2 player
print("1vs1 started")
repeat task.wait(x) until #playersOnTeam <= 1 -- detect if the Fight team have 1 player
print("Winner Won")
wait(5)
print("Winner Time End")
local target = Vector3.new(101.477, 8.527, 70.37)
for i, v in pairs(game.Players:GetChildren()) do
v.Character.Torso.CFrame = CFrame.new(target + Vector3.new(0, i * 5, 0)) -- Adds an offset of 5 .
print("Round End")
So i want make system like if the team “Fight” have 1 players then he won and teleport every player on a blue team spawn to reset all team but that not work ( This script is a local script )
-Thnks for the help