Hello, I am wanting to find a way where I can detect if a part is looking at a Region3. One solution I have thought of was raycasting, however I couldn’t use this as I am not looking to detect if a ray hits an instance. A drew out an example of what I am looking for below. Thank you!
You can make a part that doesn’t collide that is exactly the same size and shape of the region. Then look for that on the ray.
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