How to detect invites with SocialService?

I’ve seen games have a thing where if you invite 5 people you get a reward and I’m trying to recreate that but it seems there’s no feature for that? I found some similar posts but they are using LaunchData to see if someone joins from an invite, I just want it to detect when 5 players are invited period. I saw a singular post from like 3 years ago that was similar to this but I’m curious about any follow ups. Is there still no way to detect pure invites?

I don’t think you could do it using social service but it may work with Player:GetJoinData(). What you could do is for every player that joins and they’re invited, increase the invited count for the player inviting them