Suddenly starting yesterday, Studio Play takes a long time to close, sometimes well over a minute. This happened out of the blue and I have no idea why, I have some new code in place but nothing I thought might cause this.
The worst part is, there is nothing in the output to help me diagnose where this delay is coming from. How would I even go about diagnosing the issue? Are there any tools to see what is going on in the shutdown process?
If i try server testing in Studio with multiple players and they leave the game, the disconnection seems to happen at the normal, quick speed. I see directly in the server windows that the player has disconnected.
It is only in the regular Play test mode this seems to happen.
I mainly here to see if people had some tools to diagnose, like it would be nice if i could see what tasks the server was doing without adding a ton of stuff to my own code.