Hey Developers! I’ve been having trouble creating the following:
A simple script, where:
When the player says a target word (ex. "/disableparent)
The parent of the script is disabled.
Hey Developers! I’ve been having trouble creating the following:
A simple script, where:
When the player says a target word (ex. "/disableparent)
The parent of the script is disabled.
You would just use the player chatted event and then, see if it is the word/command and if it is then change the disabled property on the script to true.
Example Code:
game.Players.PlayerAdded:Connect(function(plr)
plr.Chatted:Connect(function(msg)
if msg == "/disableparent" then
script.Disabled = true
end
end)
end)
Thanks so much! I was just complicating the script, I really appreciate it!