Hey guys, so basically what I want to achieve is to disable/enable frames within a replicated BillboardGui between players.
So basically, I have a BillboardGui being cloned to every Player HumanoidRootPart upon joining, I want to make it so that when 2 players meet or are within certain distance of each other one could enable/disable the other’s BillboardGui (locally obviously) making it that the GUI appears or disappears for the player that disabled/enabled it.
The only problem I’m having is that I cannot replicate what I said above.
I’ve tried a while true loop method that I’ve found on the forum but it didn’t work
So in other words, what I would like to happen is,
Player 1 sees prompt on Player 2 to enable certain frame, so Player 1 holds “E” key to open the frame with contents inside, but it would happen locally in this case only Player 1 would see it. But Player 1 in doing so can’t open every Frame of every player, so the script needs to make sure it’s only Player 2 BillboardGui that Player 1 is interacting with