I remember in scratch, there were these two blocks, broadcast and receive:
How do I replicate that in roblox?
You can use bindable events to replicate something like that where one script can trigger it and another can listen to the event
I remember in scratch, there were these two blocks, broadcast and receive:
How do I replicate that in roblox?
You can use bindable events to replicate something like that where one script can trigger it and another can listen to the event