I want to move a player’s limbs around and manipulate their positions to mimic the same result you get with animations but I want to be able to move the parts randomly each time to emulate realistic movement. My problem is how do I fluidly move these parts on the client without causing lag. I’m sure if I were to attempt to do this on the server it would lag too much. But when I try to change character weld’s on the client it does not replicate to the server.
Thanks to anyone who replies!