Hey Developers!
So i tried making my own UGC Shoulder Pal, but there’s a slight problem. I’m WAY over the limit of 4000 polygons… With almost 9000 Polygons. Sadly, when i decrease the quality of my shoulder pal in blender using Decimate, it just breakes the UGC.
How it looks with 9000 Polygons:
How it looks with 3900 Polygons:
Basically the head is destroyed… And i have no idea how to fix this problem. That’s why i would be really happy for any help!
Looking ahead for your kind replies!
Have a nice day,
-jeziskrista