Hi all! I’ve wrote a script for projectile physics but it doesn’t behave the way I want it to. I managed to get it working the way I want to by firing the projectile from the player’s camera instead of their third person character. However I’m not able to figure out how to get the projectile to leave from the player instead of the character. Here’s a couple Gyazo videos that depict what illustrate my case:
Projectile shot from TP character: https://gyazo.com/7929f61ac910d06b0d94bef8dfd9960c
Projectile shot from camera: https://gyazo.com/42195c0a30517ca4e61a8722f9d24ffd
There’s nothing wrong with my script per se, I guess this is more of a question of how to approach a problem rather than fixing code. But if you need to see my script I’m more than happy to edit my post
Thanks for your time.