I am trying to give the player a part above the head to serve as a base to put a surface GUI on, but I don’t know how to ensure that it moves with the player. Here is the code so far:
part = game.ServerStorage.Part
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
part:Clone().Parent = character.Head
end)
end)
This works as intended, I just need to know to specify where I want the part to go, I have tried to find the solution but had no luck. Thanks.