How to fix my bots/rigs jittering and coming to a complete stop

I am currently working on a bot commander type game of the Napoleonic Era, but I’m having a huge issue with the Bot optimization.

Currently I use MoveTo with the normal rig hitboxes also having the player controlling the bots as the network owner, but with using this the rigs begin to jitter and it feels horrible to play, sometimes the rigs coming to a complete stop (not due to the 8 second limit for MoveTo). For my game that is supposed to have up to 200 bots at a time I can’t have this much of a performance/network issue.

So I was wondering how I would fix this any help is appreciated :slight_smile: