How to fix player teleportation after death

when the specific player dies they tp to a part ? here is my script : script.Parent.Humanoid.Changed:connect(function()
if script.Parent.Humanoid.Health == 0 then
script.Disabled = true
local tpClone = game.ServerStorage.TPPart:Clone()
tpClone.Parent = game.Workspace

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script.Parent.HumanoidRootPart.CFrame = tpClone.CFrame *, 3, 0)

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Please consider using the Preformatted Text feature.

Here is how you do it,

Example text

To do that, simply select the text code you have in your post and click the icon that is surrounded by a blue circle on the screenshot below.

This can help make your code more visible, and easier to read.
Hope you learned something. :smiley: