Hey devs,
In my car building game we use Roblox’s SpringConstraints to make suspension but when you place a ton of items it causes huge amounts of lag because of all the suspension calculations. How can we avoid and fix this without using custom scripted suspension?
Hey Karma, does your game let you build a car and then use it? If so, you won’t necessarily have to simulate the suspension physics in the editor. Instead you can just use the SpringConstraints when your vehicle is ready.
Are you fr or is this ragebait?
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A professional answer would be much appreciated. You have given little details to what you’re trying to accomplish, and your screenshot is very low quality.
