Greetings,
I am currently developing a game and I’m using CE. I’d like to keep the stamina bar - even if tools are unequipped so, how would I force the player to equip a tool when another tool is being unequipped?
Greetings,
I am currently developing a game and I’m using CE. I’d like to keep the stamina bar - even if tools are unequipped so, how would I force the player to equip a tool when another tool is being unequipped?
Simply Clone the GUI in the screen and you must be good without having to equip it again
Yes, but then I’d have to rescript the stamina bar and make my own animations
You can then insert the tool1 to your character when tool2 will be unequipped
You can use the Humanoid:EquipTool() function to do so.