so i want to know how to get a certain point of a uigradient based on my mouses pos so:

that would be light blue or like 100,255,100 or whatever the value is and:

that would be yellowish-orange? how could i get this? pls help
so i want to know how to get a certain point of a uigradient based on my mouses pos so:

that would be light blue or like 100,255,100 or whatever the value is and:

that would be yellowish-orange? how could i get this? pls help
Double post? Uigradient with mouse pos
Use Color3.fromHSV, specifically hue, the first parameter.
Example:
local frame = script.Parent
local mouse = game:GetService('Players').LocalPlayer:GetMouse()
local xPos = 1 - math.clamp((mouse.X - frame.AbsolutePosition.X) / frame.AbsoluteSize.X, 0, 1)
local color = Color3.fromHSV(xPos, 1, 1) -- The color you're hovering over