I cannot seem to get a regular part to copy the cframe of a mesh part so when the meshpart is offset the part will follow.
B2 = script.parent.parent.barrel.Mesh
local RunService = game:GetService("RunService")
function onRenderStep(deltaTime)
BP.newCFrame = B2.CFrame
end
RunService.RenderStepped:Connect(onRenderStep)``` the meshpart has a cframe value