How to get a touch.Target like mouse.Target?

I need to find a way to use touches like mouse events. It’s like mouse.Target but instead of mouse I want it to work on mobiles also. How do I do it?

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Mouse.Target is a thing, but works differently for mobiles, through the use of TouchTapInWorld

local UIS = game:GetService("UserInputService")
local plr= game.Players.LocalPlayer
local Mouse = plr:GetMouse()

UIS.TouchTapInWorld:Connect(function(vector2Pos, Processed)
   if not Processed then
        print(Mouse.Target)
    end
end)
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