Hello there.
I am creating a game similar to bot commander/formata/shieldwall where you control multiple characters. However, when i start using PathfindingService it doesn’t seem to give me the best results:
https://gyazo.com/69e5513783c9f60a2dae184ea5ea2af7
Green is the target
https://gyazo.com/9097990a0625a4790f5a378c6baf5d2d
This one I have agentParameter CanJump set to false.
https://gyazo.com/a13037e7eafa793f22b4e5e09a78910b
Pathfinding is unable to navigate simple corners when aligned like this too
I don’t know why this is happening. Pathfinding algorithm seems to be really stupid for some reason so I wanted to create my own pathfinding algorithm. I have used A* but for my purposes I need one where I can dynamically change the width of the path. I don’t know how to do that with A*.
Any help appreciated.