How to get both animation event name and its value

i want to make a function that handle multiple animation events by using conditional nesting. But i dont know how to get both animation event name and value.

Basically in Animations, there is a KeyframeReached event. You can use this to get the name of the keyframe, and then handle the actual animation.

So basically:

[ur animation track].KeyframeReached:Connect(function(kfName)
    local eventName, eventValue = string.match(kfName, "(%w+):(%w+)")
    if not eventName then
        eventName = kfName
        eventValue = nil
    end
    
    handleAnimationEvent(eventName, eventValue)
end)

so, like it separates a keyframe name into name and value?

hm… great idea, tysm :smiley:

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