How to get the center position of a model

Hello. I am making a land save and load system and I want to model what player loads after that I would want to get the center position of the model and instance a part and set the model primary part to the part then I would use setprimarypartcframe to the player’s current land but, how would I get the center position of a model? (sorry for bad grammar)

You want to save where the players spawn? If so, just use character.HumanoidRootPart.CFrame. :smiley:

No for example i have a model with a few parts inside the model and i want to get the center position of that model

Have you tried adding an invisible part?

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Oh yeah i completely forgot thanks!

No problem, and I hoped I solved your problem! :slight_smile: