How to get the nearest UDim2? (Without a range)

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

I want to get the nearest Udim2, I know the old taking away both UDim2s but. It usually requires a custom range. How can I do this without a custom range?

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

Looked on the devforum, only one question about it and it requires a custom range for the object to be within.

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

Any help is much appreciated guys.

You need to describe your use case.

1 Like

I don’t have a usecase, i’m just curious. Because we’re always creating a custom radius. I wanna know if we don’t have to.

No one understands what you’re talking about. You gotta provide more details if you want help.

It’s fine, forget it.

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