Hello, I am attempting to develop a system where each player that joins, has their own SurfaceGUI, which they can control various aspects from it. I am trying doing this by having the model in ReplicatedStorage, and using a LocalScript to clone it into the workspace. And then having the LocalScripts in StarterPlayerScripts to control the GUIs. Because I want to multiple players in one game.
This process is very tedious, and difficult, especially for somebody like me that hasn’t had a ton of experience on Server side vs Client side scripts. Also, incase anybody is wondering, I’m using Surface GUI just because when its put on a part, it behaves how I want it to behave, just staying in the same spot, and pointing the same direction. If theres a way to do this will BillboardGUIs or something like that, please tell me.
So if theres anyway to do any part of this process easier, then that would be very helpful!
I bet the experienced scripters looking at this are gonna think im so dumb lol