How to go about making a vehicle system?

This is a recurring thought but I just don’t know what way to go about this, it feels like every game with vehicles does them flawlessly and differently.

Is it pure coding? is it a mix of constraints and coding?

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usually it’s a mix of constraints and coding. the constraints hold the vehicle model together and allow wheels and certain parts to move in certain ways while remaining attached. Though the scripting is for connecting the players input to the car’s movement and making the car move in response. (I haven’t made one in a while so forgive me for small innacuracies)

Have you tried researching tutorials? There are quite a few great videos that should give you a good concept of how they’re made.

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