I’ve recently published an obby game and I was wondering what the best ways to grow an obby game would be. The game has a gimmick which I believe makes it stand out more than other obbies, it’s a difficulty chart obby but with a grappling hook (you can try it here: Grappling Hook Obby - Roblox). I know growing a difficulty chart obby game is different than growing other types of games as once a player beats the obby or can’t get further they usually don’t play again, resulting in low retention rates. I’d rather not spend any robux on advertisements, so I’d like to know if there are any ways to grow my game on low budget.
Thanks
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