currently, I’m using this script:
wait(2)
workspace:WaitForChild("PartStorage")
meshDrop = true
meshID = "rbxassetid://473508427"
textureID = "rbxassetid://473508936"
--------------------
while true do
wait(3)
local part = Instance.new("Part",workspace.PartStorage)
local cash = Instance.new("IntValue",part)
cash.Name = "Cash"
cash.Value = 200
part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,5,0)
part.FormFactor = "Custom"
part.Size=Vector3.new(1.09, 1.528, 0.7445)
part.gyro=true
if meshDrop == true then
local m = Instance.new("SpecialMesh",part)
m.MeshId = meshID
m.TextureId = textureID
end
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
game.Debris:AddItem(part,20)
end
also btw the size is not working Idk why…