How to handle long strings

I’m making an FNF game, what I do is I encode a JSON string that consists over 200 keys (The limit of what string value can hold) And I also can’t jus treturn the string from a module considering it has multiple quotation marks.


Some set of these are less than 200 therefore I can handle them through string value. I’m trying to figure out what is the best way to approach this case?

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You can try making this into a Lua table so it is more manageable.

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if you can’t use " then use either ’ or [[