Using ContextActionService I want to be able to have the Enum.KeyCode.r key to turn my radio on and off how do I do that I only know how to have it turn it on or off not both?
Check if it’s on with an if-statement and if it is then turn it off or vice-versa. Hope this helps.
If radio is on then
Turn radio off
Turn radio on
@xDeltaXen this pseudocode will work.
Dont dont really see how that can work
local UIS = game:GetService("UserInputService") local radio = --sound radio.Volume = 1 UIS.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.R then if radio.Volume == 1 then radio.Volume = 0 else radio.Volume = 1 end end end)
You can do it even shorter than the replies by using a ternary operator
local uis = game:GetService("UserInputService") local radio = -- reference to radio local volume = 1 -- what the volume of the radio should be when turned on uis.InputBegan:Connect(function(input, gp) if gp then return end if input.KeyCode == Enum.KeyCode.R then radio.Volume = (radio.Volume > 0) and 0 or volume end end)
Sorry if this is badly formatted, wrote this on mobile.