Using ContextActionService I want to be able to have the Enum.KeyCode.r key to turn my radio on and off how do I do that I only know how to have it turn it on or off not both?
Check if it’s on with an if-statement and if it is then turn it off or vice-versa. Hope this helps.
If radio is on then
Turn radio off
Else
Turn radio on
End
@xDeltaXen this pseudocode will work.
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Dont dont really see how that can work
local UIS = game:GetService("UserInputService")
local radio = --sound
radio.Volume = 1
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.R then
if radio.Volume == 1 then
radio.Volume = 0
else
radio.Volume = 1
end
end
end)
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You can do it even shorter than the replies by using a ternary operator
local uis = game:GetService("UserInputService")
local radio = -- reference to radio
local volume = 1 -- what the volume of the radio should be when turned on
uis.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.R then
radio.Volume = (radio.Volume > 0) and 0 or volume
end
end)
Sorry if this is badly formatted, wrote this on mobile.
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