I want to store data as a value in a player but I don’t want the data to be shown in the leaderstats. How should I do this? (I don’t really want to put it in the character, nor do I want to put it in DataStoreService.)
Put it inside of the Player object, rather than a folder named Leaderstats.
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Won’t all the values inside of the player appear in leaderstats?
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No, they will only show if they are inside of the leaderstats folder.
Put this inside of a LocalScript:
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false)
I don’t think this is what they mean. I think they mean only hide values, not the entire leaderboard.
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