How to I add a tool to a players inventory with a script?

K cool then all you have to do is basically make a part which is when it gets touched and place the script inside it so like

script.Parent.Touched:Connect(function(touched)
if touched.Parent:IsA("Model") and touched.Parent:FindFirstChild("Humanoid") then
--Put here stuff you wanna do
end
end)

Edit: xxlamInevitable is better idea
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