is there anyway that I can import objects larger than 5000 triangles? 5000 is not alot and I need it for a map.
Actually for a matter of fact, Correct me if I’m wrong Roblox Game Engine lets you import 10,000 or 13,000 tris. If your working with blender and are trying too make it less triangles: Go too your Modifier Tool Tab: “Decimate” and you can decimate the amount of triangles so you can import the model.
Split the mesh up into multiple segments and use location data to assemble the objects in studio if your mesh exceeds 10.000 triangles.
If you have to split it up into a large amount of segments, you can export them all as an OBJ group as seen here.
Once you have done this, go into your studio and open the ‘Game Explorer’ tab, and find the ‘Import’ button at the bottom of it.
You can then select the OBJ group, and this will import every single item within the group and split it up into their respective parts.
Once you have done this, you can go into the game’s ‘meshes’ tab and select all of the meshes you have imported, right click then click ‘Inset with location’.