How to increase monetization for my game?

Currently I got a few gamepasses and dev-products. My game seems to have been picked up by the algorithm and I’m still making barely any income. To help with this I’m adding more paid items in the next update:

  • Ai that makes ingame points for you, one is free for players to get a feeling. The 2nd will be cost robux, gamepass. This way they know what they are getting.
  • Increase the amount of ingame currency they get for dev-products. Maybe if I increase it they will want to buy it.

If players don’t have enough ingame points but want an item, they can purchase it via robux also.

This is the game:

Right now I get 0.02 robux per player. This is horrible…

Any suggestions!?

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  1. I think you could get away with making everything more expensive (except VIP). This especially goes for the regular dev products.

  2. Maybe add more limited time deals like the starter pack, so those who have already bought everyhting can keep on spending.

  3. You could also add a daily spending thing like the forever pack in grow a garden.

  4. Add the option for people to donate.

  5. Add a leaderboard for top spenders to encourage competition.

EDIT

  1. Try motivate players to stay longer maybe with timed rewards so that you earn more premium payouts and gain a larger player base.
1 Like