Hello, I am making a game and when the player joins I add a few attributes to the character, and when the character resets the attributes are gone and I don’t know how to add them again. If anyone could help I would be very grateful and thanks for any help in advance.
Simply make the PlayerAdded event a CharacterAdded event instead, assuming that’s what you’re using.
I am using a game.Players.PlayerAdded event but I don’t know how to convert it into a CharacterAdded event
it would be something like
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
--code here
end)
end)
Thank you for this it works
char limit
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